__________________________________________________________________________________________ DE_LAGUNA by ILLA & Ginsengavenger for Counter-Strike Homepage : http://illa.gamer.hr : http://ginsengavenger.home.attbi.com/ ___________________________________________________________________________________________ !!!WARNING!!! Low end machines will prolly have FPS drops in some areas due to high limit polycount. This map is not recomended to play with any custom model packs (ie Fusion Pack) on low/mid end machines. If you're expiriencing mouse lag or slowdown problems, try switching to openGL mode ___________________________________________________________________________________________ Title : de_laguna "Heroine overlord" Date released : April 24th 2003. Filename : de_laguna.bsp Version : Final version Description : Counterstrike - Bomb/Defuse Map size : Medium Recommended players : 4-32 Mapping : B@tman Models : Ginsengavenger (all models), DarkForceRising (showers & radio sation model) Textures : B@tman, The Doener King, X-Tender, Simsalabim, Ginsengavenger, Blazeeer Creative assistance : Ubehagelig Original Skymap : Alex "alX" Peterson, "Blue" skymap from CStrike put together and modified by me Mail us @ : B@tman : illa@hi.hinet.hr : Ginsengavenger : ginsengavenger@fastmail.fm : Ubehagelig : ubehagelig@hotmail.com : The Doener King : info@TheDoenerKing.de : X-Tender : x-tender@gmx.de : Simsalabim : stefan.schmidt.neutraubling@gmx.net : Blazeeer! : philip_klevestav@lycos.com : DarkForcesRising : george.gabriel@blueyonder.co.uk ___________________________________________________________________________________________ HOW TO INSTALL ___________________________________________________________________________________________ Unzip de_laguna.zip into your Half-life/Counter-strike folder and everthing should drop into the correct folder. IE: "d:\games\Counter-strike\" ___________________________________________________________________________________________ CONSTRUCTION INFORMATION ___________________________________________________________________________________________ Base : New level from scratch Known Bugs : Too big visual distance somewhere, too easy to awp ;) Build Time : only god knows how much, here and there through about 10 months Machine worked on : XP 2200+ (1800 Mhz) CPU - 512 DDR - GF4 4800 128 DDR Compile time : ~4:40 (1:00 vis, 3:40 rad) Average r_speeds : 400-500 Peaking r_speeds : 750-850 Planes % used : 71.9 % (modified zoners with doubled planes, 149% without) Clipnodes % used : 51.9 % (modified zoners with lowered clipnodes) Leaves % used : 69.4 % (modified zoners) Hammer info Solids : 2899 Faces : 16514 Point Entities : 257 Solid Entities : 289 Unique textures : 117 Texture memory used : 5.81 Mb New sky : yes (modified original skymap by Alex "alX" Peterson) New textures : yes New sounds : yeah Level Editor : Hammer 3.4 + Nem's Terrain Generator Models created in : 3DS Max, Milkshape Textures created with : Photoshop, Wally Sound editor used : Sound forge 4.5 __________________________________________________________________________________________ THE MAP STORY ___________________________________________________________________________________________ Counter-Terrorist forces are covertly assisting the infamous drug lord Assante in smuggling large volumes of heroin into the United States. As this threatens to debase the Phoenix Connection's stakes in the lucrative drug industry, the Terrorists are mounting an attack on Assante's largest shipment and cache of heroin, staged in an WW2 old American military compound on remote Buru Island in Indonesia. __________________________________________________________________________________________ SPECIAL THANKS TO ___________________________________________________________________________________________ Thanx to the pimpage & helpin' crew: Emil Jerko Sebastian (www.cscentral.com) WW (www.commando.nu) 3D_Mike (www.3dmike.net) RA7 (www.lanmaniax.com) Joe (www.joe.to) Clay_9 Medal of Honnor sound crew (used 2 sounds) And the people who helped to get to the final state ____________________________________________________________________ This Halflife-Counterstrike-Map (de_laguna) is (c) 2003 by B@tman (ILLA). Halflife-Counterstrike-Models are (c) 2003 by Ginsengavenger & DarkForceRising. Feel free to copy it around the world, but DO NOT put it on any sort of commercial product or compilation unless you have permission from me. If you distribute this BSP file you have to include this .txt-file unaltered. Do not use models unless you have the premission from Ginsengavenger, the author. Do not modify this BSP-file in any way. Sounds and the skymap can be freely distributed and modified. ____________________________________________________________________ HAVE FUN, ILLA